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Edinboro University’s animation, game design programs again rank among nation’s best

05/19/2014

Edinboro University’s stellar programs in animation and video game development are again ranked among the best in the country by Animation Career Review, a leading online source for information about careers in those fields.

The Game and Virtual World Development Track of Edinboro’s Computer Science program ranked 21st on the East Coast and 53rd nationally in the 2014 Game Design School Rankings. EU’s Animation and Computer Animation programs ranked 23rd on the East Coast and 74th nationally in the Top 100 Animation School Programs in the U.S.

Edinboro’s programs also received top-tier recognition in 2013, when animation and game design were combined in a single top 100 list. 

“Gaining regional and national recognition, such as our ranking by Animation Career Review, is very exciting. It affirms for prospective students the high quality and value of our animation program,” said Steve Carpenter, professor of computer animation and chairman of the Art Department’s PR Committee. “Many of the universities on the list cost tens of thousands of dollars a year to attend. For a fraction of the cost, our Edinboro students are receiving an education that ranks right among them in quality – and the success of our alumni bears that out.”

Edinboro animation graduates have won numerous Primetime Emmy Awards for their work in television, and their names appear among the credits for hit films  such as “Frozen,” “Star Wars: The Clone Wars,” “Ratatouille” and “Robots.” They work for top studios, such as Walt Disney Animation and Pixar, and as independent animators, filmmakers, writers, directors and producers.

Patricia Hillman, immediate past chairperson of the EU Mathematics and Computer Science Department, said the high rankings for the University’s Game and Virtual World Development Track are particularly gratifying because the program is so new.

“We just saw our first graduates of the program during the 2014 Spring commencement,” Hillman said. “The rankings really help the Computer Science faculty to reaffirm the quality of the Game Development track.”

She described the program as highly interdisciplinary, with courses in Animation, Physics and Mathematics along with courses specific to the track.  The latter include Game Programming, Game Design and a Senior Project in Gaming course. 

In addition, Hillman said, “There is much interaction between students in the Game track and Animation students in the Applied Media Arts program. The collaboration between the students in these two programs also centers on a student-led Game Development club.”

Carpenter said his department looks forward to collaborating even more with the Game Development Track, as well as with other departments on campus, in developing student-led animation and gaming projects.

Animation Career Review’s rankings are based on academic reputation, admission selectivity, depth and breadth of the program and faculty, geographic location, and value as it relates to tuition and indebtedness. 

“In the end, our goal is to give students access to ample information so they can make an informed decision about the school they choose to attend and the program they pursue,” its website, AnimationCareerReview.com, states.