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          • Edinboro University’s game design program again ranked among nation’s best

          Edinboro University’s game design program again ranked among nation’s best



          May 14, 2015

          Edinboro University’s Bachelor of Science in Computer Science - Game and Virtual World Development track has again been ranked among the very best game design programs in the nation by a leading source for information about careers in those fields.

          Animation Career Review has ranked EU’s Game and Virtual World Development program 15th on its list of Top 25 Public Game Design Schools and Colleges nationwide; 17th among the Top 25 Game Design Schools and Colleges on the East Coast; and 48th overall among the Top 50 Game Design Schools and Colleges in the U.S.

          The rankings are even better than last year, when the Game and Virtual World Development program debuted on Animation Career Review’s 2014 standalone game design rankings at 21st on the East Coast and 53rd nationally. Edinboro’s program also received top-tier recognition in 2013, when game design and animation were combined in a single top-100 list.

          The annual rankings take into account the academic reputation, admission selectivity, depth and breadth of the program and faculty, value as it relates to tuition and indebtedness, and geographic location of game design programs from across the country.

          Dr. Daniel Bennett of the Math and Computer Science Department said the exciting program is among the university’s most academically rigorous and rewarding majors.

           “The curriculum includes what we consider to be the hardest part of computer science, and the students are doing some pretty tough art, too,” he said. “We’ve got the students taking physics, we’ve got them taking a lot of math. This is not a program for people who are coming in to play games, as opposed to write games, but we have an outstanding group of graduates this year.”

          The Game and Virtual World Development track of the Computer Science major is unique among EU’s College of Science and Health Professions offerings in that it includes a required art component consisting of classes in three-dimensional design, traditional animation and computer animation. It equips students interested in careers in the growing gaming and virtual reality fields with the interdisciplinary skills they need to succeed.

          Animation Career Review also recently ranked EU’s animation and computer animation programs 17th on the East Coast and 20th nationally among public colleges and universities.

          For more information on EU’s Bachelor of Science in Computer Science - Game and Virtual World Development, visit www.edinboro.edu