Edinboro University unveils competition space design for eSports team


Edinboro esports facility

Edinboro University today released the first official 3-D rendering of the competition space for the eSports athletic program it will launch this fall.

In collaboration with Erie-based architecture and design firm Weber Murphy Fox, Edinboro University unveiled the plans for a renovated space in Hamilton Hall – located in the heart of campus.

The first collegiate-level gaming program in Western Pennsylvania, Edinboro’s eSports team will compete in digital contests such as “Fortnite,” “League of Legends,” “Counter-Strike: Global Offensive” and “Hearthstone” among nearly 150 programs across the U.S.

Directed by Chris Rhodes, Edinboro’s swimming and diving coach, the eSports team builds on Edinboro’s nationally ranked programs like gaming and virtual world development as well as animation. The team is expected to begin play in the fall in the National Association of Collegiate eSports (NACE).

“We’re looking for players ready to challenge the most competitive gamers in the world,” Rhodes said. “Student-athletes will have the chance to be a Fighting Scot and participate in one of the world’s fastest growing sports.”

The team is open to students from all majors, but Edinboro is uniquely positioned for eSports because of its academic strengths in game design, animation and virtual world development.

Animation Career Review placed Edinboro’s Bachelor of Science in Computer Science – Game and Virtual World Development track 24th nationally among public schools and colleges, 20th on the East Coast in its 2016 listing of the best game design programs in the United States and fifth in Pennsylvania.

Additionally, Edinboro’s Animation and Computer Animation programs ranked 22nd on the East Coast and 27th among public colleges and universities nationwide in Animation Career Review’s 2017 listing of the best animation programs in the United States.

The eSports team is part of the Edinboro Athletics program. Team members will be required to meet the same academic eligibility and related requirements as every other student-athlete at the University. Edinboro will also be forming a Living Learning Community (LLC) for eSports team members and supporters.

Students interested in applying should submit their contact information at www.edinboro.edu/esports.  The University will contact students regarding the selection process to fill the available spots on the newly created team.

Students enrolled in Edinboro’s Game and Virtual World Development track experience both computer science and art coursework and have access to state-of-the-art, virtual reality equipment. For more information, visit www.edinboro.edu/game-design.